Motion sickness in VR arcade games is a common concern, but manufacturers are implementing innovative solutions to minimize discomfort. By optimizing frame rates and reducing latency, they ensure smoother visuals that align with players' movements. Many developers also incorporate adjustable settings, such as field-of-view (FOV) limits and motion blur reduction, to cater to individual tolerance levels. Additionally, ergonomic headset designs and dynamic stabilization techniques help maintain balance and reduce nausea. Some titles even include short breaks or gradual exposure to intense motion, allowing players to acclimate. Through these strategies, arcade game manufacturers prioritize player comfort while delivering immersive VR experiences.
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